Julian Pössnicker writes:
Recently I had the pleasure to work on an exciting new project. The “Lernmedienproduktion”-Taskforce of the Ostbayrische Technische Hochschule Amberg-Weiden (OTH-AW) in cooperation with the Technische Universität Dortmund (TU-Dortmund) are developing and producing learning media for elementary level students. The general project focus is to find and adopt new ways of didactic methods for the respective target group. The Team and I work on tutorial videos about mathematical topics.
The goal was to create a believable CG recreation of bricks in an amazingly short production time. So, Blender Cycles was not an option. Recently I tested the Redshift beta for Blender and it is fast. But not fast enough. Then I decided to test Blender`s own real-time render engine Eevee.
The following Video is one of our first results.