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Sculpt Mode's Expand Operator Gets Texture Mask Support

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Pablo Dobarro, also known as the sculptor that never sleeps, has revealed his latest feature for his new expand operator: Support for textures to control the shape of the mask.

We had previously covered the new expand operator first revealed in the middle of January, showcasing a plethora of new features such as the recursive mask expand. This latest addition rounds up the slew of functionality this new operator holds, with the example above showcasing its usefulness at quickly adding detail.

About the Author

Mario Hawat

Mario Hawat is a Lebanese 3D artist, writer, and musician currently based in Paris. He is a generalist with a special focus on environments, procedural and generative artworks. Open to freelance work.

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