Dalai Felinto has synthesized his experience with organizing the development of the Geometry Nodes project, notably through the lens of the book "Our Iceberg is Melting".
Desperate penguins teach Blender Institute how to organize code projects - @dfelinto presents the geometry nodes project. https://t.co/ewUTE6WXCQ #b3d
— Blender Developers 🔶 (@BlenderDev) February 5, 2021
Dalai was generous enough to re-share a presentation he had done internally for the Blender Foundation on a Blender Today episode hosted by Pablo Vazquez. In it, he outlines the eight steps process which led the blazingly fast and incredibly successful development of the Geometry Nodes project (slated to be released in the upcoming Blender 2.92).
Blender Today Special! @dfelinto will share how the Geometry Nodes project introduced a new way of working at Blender. https://t.co/FQywA96zEn #b3d
— Blender.Today 🔸 (@BlenderToday) February 1, 2021
More specifically, he discusses the adapting of the traditional Blender Development model, one that is very closely tied to its community, to a larger scale project, allowing it to thrive and not buckle under its own weight. This successful development model will be reproduced in the following upcoming Blender projects:
- Library overrides (proxy replacement, review and documentation)
- Asset browser (local asset browser and pose libraries)
- Geometry nodes (polishing, attribute workflow, tools)
Check out the full presentation below:
1 Comment
Geometry nodes is fuc.ing waste of time. There are so many and more important things to be improved in Blender...