rodhalligan writes:
I am currently modelling Interiors for 3 different cars and have been recommending my previous follow along for the Instruments to those that are doing the tutorials. But I rewatched the videos myself and decided they were no longer good enough. I am now a bit better at Blender and more comfortable doing these videos. So... a new series and an offer are outlined in this video. I hope it may be of interest to car and transport modellers in general.
Playlist:
https://www.youtube.com/watch?v=y9GqiKXtbyo&list=PLjOEdlUwgRx5ODJ2N5wqsjICrgV2fIFcV
4 Comments
Super nice man! I still have a Shelby CObra catching dust on mu Usb Drive. Im about this far in the project that i need to do inside panels, engine etc. I kinda lost intrest in the project back then. Was my first car modeling, but took so long.
https://www.dropbox.com/s/t3v6p8swop6nfv0/Metal-Flake---Cold-Gray-III---Car-test2_raw_edit.png?dl=0
Do you also have tips for engines, especially all those shapes which seemed to be merge shapes into one.
Sweet had a look at your YT page and saw some tuts on engines. Super nice. Hope there is some good info and tips. I kinda know the basics, but never really tried if im honest. I know its better to just try, you already learn from that.
Yes. The engine I am currently doing is for the Ferrari Daytona and to be honest it is the most complex thing I have done to date. There are a few people following along and one I know of is at the same point as I am. But the 427 from the Cobra is a fair bit simpler to model and you can see the approaches I take and the techniques I use.
Iam beginner in this 3D animation and i love cars and i hope that you advise me where to start and i have a question how long does it take to be professional at blender and make car engine models ?