I want to share a timelapse video of sculpting stylized character Anatomy, this time from Disney Tarzan. I will be using blender 2.91 to sculpt Clayton.
In this video I'm will be showing you how I achieve the Anatomy blockout of Clayton using very simple and yet powerful techniques to sculpt his head, hands and pretty much everything.
I will be using primitive shapes and subdivision surface modifiers which will help you focus on the silhouette and the overall volume and shapes of your character. It is also performance-wise so you can practice with this method very easily.
I hope you enjoy it and learn something from the process.