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Modelling a Car in Blender - Ferrari 250GTO

6

rodhalligan writes:

Hi, I am a 3d car modeller that has in the past year transferred from Maya to Blender. I have posted over 200 videos across several video tutorial series to YouTube that may interest people that are into classic and supercars. The featured image here is of my 1962 Ferrari 250GTO which is a complete end to end tutorial / follow along. The series includes modelling the Borrani wire spoke wheels and interior. Additionally I have completed an Outlaw Porsche and a classic Alfa Romeo. Current project include a 2015 Bugatti Atlantic concept, a Ferrari 250 Testa Rossa, a P51 Mustang airplane, a Ferrari Daytona engine (all about hard surface modelling), a Duesenberg and a warehouse where I will be using Blender with Unreal Engine to do a walk through.

I am a hobbyist and not a professional. I use old box modelling techniques, no add-ons and very few tools. So I won't be for everyone. But my output is both prolific and of high quality.

An introduction to my modelling can be found here

6 Comments

  1. With the greatest of respect, if you don't like speaking to camera then why do you put yourself in the video? It adds nothing at all for the viewer, who is trying to look at what you're doing in Blender. The guy in the bottom-right is simply a distraction - leave that to the gamer-kiddies who need to show off their expensive microphones and gamer chairs :-) Lovely paint colour - a lot of modern manufacturers seem to be recreating this colour in their ranges.

    • Reaction2Reaction on

      No idea what you are talking about. I started the video and skipped three to four times and every time the guy is talking. Maybe you need to clean you ears.

    • Let me answer your concerns;
      1 - my personal preference is to see the person speaking. And it is not just for gamers. I will reference Andrew Price (Blender Guru) as an example. I will be keeping it there.
      2 - Not sure which colour you are speaking about as there are a couple of dozen cars in the video and several shades of red if you are specifically talking about the GTO. The shader is from Blendermada and I highly recommend it. Cheers.

      • Fair enough. My preference has always been for videos like those by jayanam (frequently here on Blendernation). Just a cool voice, clearest descriptions, and the full Blender interface.

        • I think the face of the viewer in tutorial videos are supposed to give the viewer a sense of being with a live instructor. If a student cannot see the teacher, the it's not a real class but a radio.

  2. I think its great to see you talking, i cringe every time i look in the mirror ahaha, @YOUNG_VOTER sums it up nicely.
    Keep up the great work mate.

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