Hi, I am a 3d car modeller that has in the past year transferred from Maya to Blender. I have posted over 200 videos across several video tutorial series to YouTube that may interest people that are into classic and supercars. The featured image here is of my 1962 Ferrari 250GTO which is a complete end to end tutorial / follow along. The series includes modelling the Borrani wire spoke wheels and interior. Additionally I have completed an Outlaw Porsche and a classic Alfa Romeo. Current project include a 2015 Bugatti Atlantic concept, a Ferrari 250 Testa Rossa, a P51 Mustang airplane, a Ferrari Daytona engine (all about hard surface modelling), a Duesenberg and a warehouse where I will be using Blender with Unreal Engine to do a walk through.
I am a hobbyist and not a professional. I use old box modelling techniques, no add-ons and very few tools. So I won't be for everyone. But my output is both prolific and of high quality.
An introduction to my modelling can be found here