Shahriar Shahrabi writes:
A short break down of how to very quickly make a 3D model out of a painting using projection mapping. The process involves making a proxy geometry, projecting the painting on it and then baking that projection on a unique unwrap of the mesh for texture fixing . For portraits, given a pre existing head model, the process takes under an hour.
You can read more about it on this detailed break through here.
And the model is available on sketchfab for viewing and download:
1 Comment
Wow, very cool!