You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

Making a 3D Model Out of A Watercolor Painting


Shahriar Shahrabi writes:

A short break down of how to very quickly make a 3D model out of a painting using projection mapping. The process involves making a proxy geometry, projecting the painting on it and then baking that projection on a unique unwrap of the mesh for texture fixing . For portraits, given a pre existing head model, the process takes under an hour.

You can read more about it on this detailed break through here.

And the model is available on sketchfab for viewing and download:


About the Author

Shahriar Shahrabi

Tech artist and graphic programmer in game industry.

1 Comment

Leave A Reply

To add a profile picture to your message, register your email address with To protect your email address, create an account on BlenderNation and log in when posting a message.