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Blender Developers Meeting Notes: January 18, 2021


Notes for meeting of Monday, 18 January 2021. 18:00 CET / UTC 17:00 on #blender-coders on


  • The modeling module now has it’s own chat-room: #modeling-module.
  • Tuesday Talks - (placeholder link for the upcoming meeting)
  • Google Summer of Code 2021 big new changes
    • Time and stipend were decreased by half.
    • The ideas page needs to be updated to reflect that.
  • Metin Seven is a new grant recipient as a technical artists
    • Helping with a viscosity sample file.
    • Will help with the asset bundle.
  • The Blender manual will follow the branching strategy of the main code:
    • The release branch will happen during the bcon3.
    • Trunk (i.e., svn master) will be open for the new release right from the bcon1.
    • Change will happen throughout this week.

Blender 2.92

  • The 2.92 release entered beta (bcon3) last week.
  • Asset browser was postponed to 2.93
  • XR input patches by Peter Kim were postponed to 2.93
    • Julien Eisel started to review them though.
  • The meeting went into a discussion of how some things were rushed in the last minute and the stress that this produced.

New Features and Changes

Blender 2.92

Geometry Nodes

  • New Point Translate and Point Scale nodes (commit) (Hans Goudey)
  • New Align Rotation to Vector node (commit) (Jacques Lucke)
  • New Attribute Vector Math node (commit) (Hans Goudey)
  • Point Distribution node: align points to face normals (commit) (Hans Goudey)
  • Point Distribution node: support 3D distribution, improve performance (commit) (Jacques Lucke)
  • Point Distribution node: transfer corner and point attributes (commit) (Jacques Lucke)
  • Object Info node: transform geometry into local space (commit) (Jacques Lucke)
  • Attribute Color Ramp node: output color (commit) (Jacques Lucke)
  • Support exposing object and collection sockets in groups (commit) (Hans Goudey)
  • Support accessing UV layers with attribute system (commit) (commit) (Jacques Lucke)
  • Renaming of nodes and sockets for consistency (commit) (commit) (Hans Goudey)


  • Asset Browser
    • This feature is no longer part of the 2.92 release, aimed to be in 2.93 instead. (commit) (Julian Eisel)
  • User Interface
    • Improve group socket list UI (commit) (Hans Goudey)
    • Reorganize motion tracking menus (commit) (Aaron Carlisle)
  • Compositor
    • Save as Render color management option for the file output node (commit) (Robert Guetzkow)
  • Cycles
    • Upgrade to OptiX 7.1, NVIDIA driver version 450 or new is now required (commit) (Brecht Van Lommel)
  • Cloth:
    • Add a vertex group setting to exclude from object collision. (commit) (Alexander Gavrilov)

Blender 2.93

  • Modeling
    • Add Object Tool (Campbell Barton)
    • Geodesic distances for proportional edit connected mode (commit) (Brecht Van Lommel)
  • Grease Pencil
    • Transform settings for layers (commit) (Antonio Vazquez)
    • Noise modifier: add noise offset setting (commit) (Cody Winchester)
  • Performance
    • Improve read performance for uncompressed .blend files (commit) (Lukas Stockner)

Weekly Reports

About Author

Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

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