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Using Blender for asset creation in a music video production pipeline

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MeshVoid writes:

Hello Blender Nation! This summer I have participated in the music video production of a popular russian rapper Husky. My tasks were sculpting, modeling, cloth simulation and texturing likeness-sculpture for the final shots in the desert.

This is a timelapse/in-depth breakdown with commentary video of that particular asset I have made for this video.

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