You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

Using Blender for asset creation in a music video production pipeline


MeshVoid writes:

Hello Blender Nation! This summer I have participated in the music video production of a popular russian rapper Husky. My tasks were sculpting, modeling, cloth simulation and texturing likeness-sculpture for the final shots in the desert.

This is a timelapse/in-depth breakdown with commentary video of that particular asset I have made for this video.

Leave A Reply

To add a profile picture to your message, register your email address with To protect your email address, create an account on BlenderNation and log in when posting a message.