Motion Tracking Gets Massive Performance Boost

Blender developer Sergey Sharybin just committed a patch greatly improving Motion Tracking speed, to the sounds of thousands of VFX artists rejoicing worldwide. Ton Roosendaal himself shared the news, indicating a 27X increase in tracking speed in the test scene!

Sergey further explains that the bottleneck was caused by the caching of postprocessed search areas used for tracking, and that the current solution is to remove this caching mechanism completely. This latest change greatly increases the tracking performance, which was already improved over Blender 2.91, as seen in the table below:

2.91BeforeAfter
Tracking 443 markers across 250 frames401.520874358.65005514.966302

(All units in seconds)

While this change brings massive increases in speed in most cases, it might also cause some slow-downs in the new improved tracking performance in certain situations. However, the overall performance in all cases remains better than Blender 2.91. Sergey provides the following table to demonstrate:

2.91BeforeAfter
Big Keyframe1.3072031.0053241.2273
Big Previous Frame1.1440550.8811390.944044
Small Keyframe0.4340150.197760.224982

(All units in seconds)

These are the test results of tracking a single marker across 250 frames, with the cases where a slow down is experienced after the removal of the search area cache (After). As is clear the “After” cases still are faster than 2.91 tracking speeds.

 

 

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