Announcements
- User Interface Meeting Notes
- Rendering Meeting Notes
- Tuesday Talks - (placeholder link for the upcoming meeting)
New Features and Changes
Blender 2.92
Geometry Nodes
A new node based system for creating and manipulating geometry is available in Blender 2.92. The first release focuses on the groundwork, and object scattering and instancing. (manual ) (feedback) (commit ) (Jacques Lucke, Hans Goudey, Pablo Vazquez, Léo Depoix, Dalai Felinto)
Motion Tracking
Much improved tracking performance of many markers through multithreading. On a many core machine, a 25x performance improvement was measured. (commit ) (commit ) (Sergey Sharybin)
Eevee
- Cryptomatte support for creating ID mattes (commit ) (Jeroen Bakker)
- Shader AOV support (commit ) (Jeroen Bakker)
Other Changes
- Cycles: support ambient occlusion and bevel nodes with OptiX (commit ) (Patrick Mours)
- Constraints: new Custom Object Space (commit ) (Henrik Dick)
- Vertex Weight Proximity Modifier: custom falloff curve support (commit ) (Christian Friedrich)
- Grease Pencil (Antonio Vazquez)
- Sculpt (Pablo Dobarro)
- User Interface
4 Comments
Cycles: support ambient occlusion and bevel nodes with OptiX - made my day
I'm concerned with the Compositor being abandoned. Wish the devs would revamp it for 2.92 or 2.93.
Thank you for sharing the notes, Bart. The image under Geometry Nodes seems to be broken.
Always nice to get a quick glimpse of what's going on with the development