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New Multires Displacement Smear Tool

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Pablo Dobarro, Blender sculpt mode developer and man who sculpted a a real-life clone of himself to keep up with his own development pace, has just revealed his latest addition to the Blender Sculpt mode toolset: A Multires Displacement Smear Brush.

The mesh moves multires displacement of the surface, meaning it can be used continually without creating artifacts since it moves displacement values rather than coordinates. Quoting Pablo:

When used, the displacement values of the vertices "slide" over the topology, creating the effect of smearing the surface detail.

 

About the Author

Mario Hawat

Mario Hawat is a Lebanese 3D artist, writer, and musician currently based in Paris. He is a generalist with a special focus on environments, procedural and generative artworks. Open to freelance work.

3 Comments

  1. If only blender could do quick masking similar to the hold Shift to Smooth. I just couldn't understand why making a modifier key as mask is against blender UI philosophy, but invert and smooth isn't.

    • Update: Apparently someone did mention this in bender dev, but got backlash because Pablo is assuming it's a request to set every brush to a hotkey, and he prefer to select brush through UI?

      It's either I'm the niche user uses mask too often or I'm too used to Zbrush… shame.

      Here's the thread if anyone intrested.
      https://developer.blender.org/D6515

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