Advertisement

You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

From Destiny to Animation Sherpa - Interview with Richard Lico [non-Blender]

1

p2design writes:

Hi everyone, in this video I have the honor to talk with Richard Lico, Former lead animator at Bungie and currently animation Director at Polyarc and creator of Animation Sherpa. He's one of my favorite animator, with a very singular workflow, and such a kind person.

This is the very first interview I’m giving and I have the immense privilege to have Richard Lico as a first guest. We’ll talk about his path in the industry, his animation philosophy and experience, and his work at Polyarc and Animation Sherpa.

Hope you will like it!

Note that this interview is not specifically about Blender, but we still think it's of interest to our readers. Pierrick comments:

I think it’s beyond the spectrum of a software as we talk about CG animation, his path in the industry, his specific techniques.

But all can be applied to Blender and this is what I try to teach through my tutorials, and I did made a Bender rig for his course too.

So, I’d love to see more Blender people getting influenced by him and inspired.

About the Author

Avatar image for Pierrick Picaut
Pierrick Picaut

I'm Pierrick and I'm a blender foundation certified trainer working as a 3D freelancer, motion designer and Blender tutor. I try my best to release nice blender tutorials

1 Comment

Leave A Reply

To add a profile picture to your message, register your email address with Gravatar.com. To protect your email address, create an account on BlenderNation and log in when posting a message.

Advertisement

×