In this exciting 2 part series we model and texture an egg from the movie "Alien". I go over the basic ideas behind polygon flow, and how to plan out edge loops that can do some great heavy lifting in shaping your model. I try to take my time and explain everything in detail, so if you're excited to learn this tutorial is for you! In part 2 we cover how to do some advanced procedural shader tricks and use the power of vertex painting to create some really cool detail. Enjoy!