This year's Nodevember run is getting closer to the finish-line, yet the intrepid node-nautes are showing no signs of slowing down. Their unnaturally awesome skills are yet again on display this week while they take on the "Nature" category. Here are some gems highlighted from the forest of talent:
— Luca Moras (@A_blender_user) November 16, 2020
#Nodevember Day 16: Forest
— Gabe (@BettiniGabe) November 16, 2020
Day -17 of Nodevember.
Finally able to render the animation.
Thanks, @Cuboxel for teaching me lighting, and Thanks @BettiniGabe for teaching me this cool Animation.
Mejroom looks beautiful?
— M D SAI CHARAN (@sai_charan_md) November 22, 2020
Day 17: Fongus
— Sanctus (Blender Tutorials) (@Sanctus_Art) November 17, 2020
— Hans Chiu (@chiu_hans) November 18, 2020
— Kevin (@linkxk64) November 18, 2020
Baked out my vector-displacement wave as an .exr animation.
Then I wrote a little script in python, that places this image sequence with random time and position parameters in the material nodetree. pic.twitter.com/eRMNt1LkG8
— Clemens Beute (@BeuteClemens) November 19, 2020
#nodevember2020 #nodevember #b3d #blender #Blender3d
Day 19 : Fluid
A Fish Fluid Feature!
(I never knew I was so good in alliteration!?)
I am 14 years old. Still in my early days, so all suggestions are welcome. pic.twitter.com/EYZf3LfNRN
— Fingerprin8 (@FingerPrin8) November 20, 2020
— Kevin (@linkxk64) November 20, 2020
— Grigoriy Ignatyev (@GrigoriyIgn) November 20, 2020
This post is part of a series featuring some Blender-based Nodevember posts that I thought are worth highlighting(they are all amazing). Check out this years prompts here. You can read all articles in this series here.