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Create Procedural Surface Imperfections in Blender


Curtis Holt writes:

Hi everyone,

In this video we take a look at how to construct procedural surface imperfection effects using generated noise textures in Blender. In doing so, we talk about how to construct and blend masks to create a wider variety of patterns.

Thanks for watching and have a great day!

About Author

Curtis Holt

3D Artist and Creative Director for Lord Bytesworth. I run a education/entertainment YouTube channel with a focus on 3D and mixed-media artwork.

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