This is a follow-up post on a series for face rigs, we've seen how to set up this 2d face rig in Blender.
This time around we use the existing face shapes to create a LED system for the eyes and mouth. Say you're working on a robot, this could be a cool way to create some facial expressions for that rig.
Using the modifier stack and for example, dupliverts, blender allows us to go bananas. Combining several tools together to get even more out of this face rig.