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New Plane Trim Brush to Flatten and Polish


Sculpt mode developer and alleged time-travelling cyborg Pablo Dobarro has implemented a new "Plane Trim Brush" that is designed to properly flatten and polish surfaces.

The brush seems poised to be a practical replacement to the current implementation of the Scrape brush, as it deals with the current limitations of the Scrape brush with the following improvements, as detailed by Pablo:

  • It uses its own surface sampling function, which takes into account the previous trim plane and samples different radius in different areas
  • Area center and normal are stabilized using multiple samples
  • Instead of combining proxies, the brush runs multiple iterations of sampling - deforming to converge towards the plane, similar to smooth.

Pablo also offers video demos of the brush in action with different configurations:


About Author

Mario Hawat

Mario Hawat is a Lebanese 3D artist, writer, and musician currently based in Paris. He is a generalist with a special focus on environments, procedural and generative artworks. Open to freelance work.

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