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ANCIENT ROME Animation in Blender 2.9

6

Julien writes:

A new 3D & VFX Blender 2.9 animation rendered in Cycles about Ancient Rome Empire. In the south of Greece, two armies of legions fighting until death or victory...

https://www.youtube.com/watch?v=ehCGwYt_PDE

The Artwork

By using the new features of Blender 2.90, I wanted to update my workflow, in order to combine 3d render sequences with real live shot. In addition, I work on animation and integration of 3d soldier character, which is clearly not my specialty. This is more of an experimentation than a finished job. There are many things to improve, but I need to move it on.. This project was carried out over 3 mounths, during my free time.

The 3D legionnary are organized through groups of instances, which allows to obtain an army without over-loading the scene in Blender. All the legionnary are High-poly 3d models.

See more on ArtStation.

Workflow

  • Shot in the south of France, with a Panasonic Lumix DMC-FZ1000 and a DJI Phantom 3 Advanced
  • Assets modeling in Blender 2.9
  • Assets textured on Subtance Painter
  • Assets animated on Blender 2.90 (+ Some animations from Mixamo)
  • FX Simulation and Cloth sim on Blender 2.9
  • Render in Full HD with Blender 2.90 Cycles (350 samples) on a RTX 2080 TI (7-12 mins/frame)
  • Render in Full HD with Blender 2.9 Eevee render engine for the volumetric pass
  • Post-production & Compositing on After Effects 2020
  • Final mix on Premiere Pro

Music used
Eoin Mantell - Civilization Meldown

Thanks for watching and I hope you like it.
Julien

6 Comments

    • Let us hope! I have the impression that Martin Klekner also knows what he is doing.
      His illustrations are beautiful in any case.

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