In this UVPackmaster tutorial you will learn:
- a standard application of the “Groups To Tiles” packing mode
- a non-standard application of the mode (how it can be useful even if you do not use multiple UDIM tiles in your UV workflow).
- how to use the “Manual” UV grouping method and what is the advantage of this method over the other grouping methods.
- how to improve your UV packing coverage instantly, in a few seconds.
UVPackmaster 2 is an efficient and fully-featured UV packing engine available for Blender. It is probably the most efficient UV packer out there in terms of packing on CPU but it also provides a Cuda accelerated variant of the algorithm. When running on a GPU it significantly outperforms all other packers available.
Note that UVPackmaster doesn’t only mean high performance – it also provides a lot of sophisticated features greatly simplifying your UV packing workflow. Click on one of the options below to learn more.
To learn more about the packer, visit our site: uvpackmaster.com.