Blender Developer Meeting Notes: November 9, 2020

Announcements
- Sybren Stüvel is the new Linux platform maintainer.
- Geometry Modifier Nodes Presentation
- User Interface meeting notes .
- Tuesday Talk (placeholder link for the upcoming meeting)
Blender 2.91
- bcon4 is next week, developers to double-check if all the new features are mentioned in the release log.
Blender 2.92
- New revised dates:
- bcon1: Oct 21, 2020
- bcon2: Dec 16, 2020
- bcon3: Jan 13, 2021
- bcon4: Feb 17, 2021
- bcon5/release: Feb 24, 2021
– - bug sprint: 4 – 8 Jan, 2021
- bug sprint: 25 – 29 Jan, 2021
- Line Art review is ongoing (D8758)
- Sebastian Parborg and Yiming Wu are waiting for feedback from Hans Goudey and Brecht Van Lommel.
- XR development by Peter Kim is ongoing (D9124).
- Julian Eisel will set some time before bcon2 to review it.
- Ivan Perevala is working on Camera projection mapping for brush texture
(T81662). - SVG exporter is still a target for 2.92 and will require the
pugiXMLlibrary (D8628). - Antonio Vazquez plans to merge GPencil Beziers to ´master´ in the next few days.
New Features and Changes
Blender 2.92
- Video Sequencer
- Shaders:
- Cycles:
- Fast BVH refit for OptiX viewport rendering (commit ) (Kévin Dietrich)
- Transform:
- Animation:
- User Interface:
- Layout and text improvements (commit) (commit) (commit) (commit) (commit ) (Nathan Craddock, Yevgeny Makarov, Pablo Vazquez, Campbell Barton, Jesse Y)
- Save state of top and status bar in .blend files (commit) (Julian Eisel)
- Outliner: Add “Selectable” object filter (commit) (Jaggz H)
- 3D Viewport: take clipping into account for Frame All (commit) (Campbell Barton)
- Annotations: automatically unhide when using an annotation tool (commit) (Antonio Vazquez)
- macOS: follow system preference for natural trackpad scroll direction (commit) (Yevgeny Makarov)
- macOS: improved application icon progress bar (commit) (Yevgeny Makarov)
- Python API:
- Add Struct.ispropertyset(…, ghost) option (commit) (Campbell Barton)

Too bad the asset manager design has been put on the backburner.
“This project is one of the 10 projects for 2020, starting with a clear and focused design, planned to be implemented and expanded over multiple releases.”
https://code.blender.org/2020/03/asset-manager/
According to this thread, they are working on it, but keep in mind that it’s a big task that can’t be tackled lightly and carelessly. Take a look into the Data & I/O section: https://devtalk.blender.org/t/2020-11-10-tuesday-talks-module-meetings/16086
I hope the Material Node will be added for 2.92. That plus the “Make custom object properties available in Attribute node” feature will be a game changer
https://blender.community/c/rightclickselect/b7gbbc/