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Intro to Materials with Blender

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Luis Roach writes:

Learn the basics of material setup with Blender using the Principled Shader.
We will create plastic, metal, glass, wood and more.
Take a look!

About the Author

Avatar image for Luis Roach
Luis Roach

Luis Roach is an entrepenur from Buenos Aires Argentina. He founded Medicci a game art outsourcing studio. He studied Graphic Design and worked as a 3D Artist for games since 2009. He teaches 3D and animation in UADE (Argentine university of the company) and UTN (National Technology University)

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