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Procedural Water drops (dew) on any object

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saidtebbal1 writes:

This Tutorial is about creating water drops - dew - or condensation effect, on any object Procedurally in the Shader editor. without the need to use particle systems.
There is a free file source on the youtube video description

About the Author

Said Tebbal

Power Engineering student, 3D artist & graphic designer, Love to learn new stuff

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