Advertisement

You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

Creating detailed, realistic materials in Blender - Ballpoint Pen Tip Breakdown

1

hithere_dearjohn writes:

A short tutorial series about creating detailed, realistic materials in Blender, breaking down my material authoring workflow. You'll learn about working with nodes, observing reference and effectively using texture maps with procedural components.

 

1 Comment

Leave A Reply

To add a profile picture to your message, register your email address with Gravatar.com. To protect your email address, create an account on BlenderNation and log in when posting a message.

Advertisement

×