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Initial Support for Insert Mesh Brush

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Pablo Dobarro continues to be the frontrunner in the international "who will implement the most new features in the shortest amount of time" competition with his latest addition to the Blender sculpting toolset: Initial Support for Insert Mesh brushes.

This support is provided by the implementation of an insert mesh tool which can be used by brushes to have a reference to a mesh datablock, which can then be inserted into the sculpt mesh.

This tool is still set to experimental as it still doesnt work with dyntopo and multires in its current state, and it also won't work with high poly meshes in this implementation.

About Author

Mario Hawat

Mario Hawat is a Lebanese 3D artist, writer, and musician currently based in Paris. He is a generalist with a special focus on environments, procedural and generative artworks. Open to freelance work.

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