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How to render a Metaball Particle Effect WITH Collision


25games writes:

This video is an addition to my previous video 'How to work with Metaballs'.
I used the Metaball as a particle effect and want to work with Collision so that the metaball particles bouncing around on a surface. It worked in the 3d viewport but somehow in the rendering it was like I had dissabled collision and all particles slip through the surface.

I haven't found immediately the reason and want to share my solution with you guys! Hopefully this is helping you as well in any case!


About the Author

Simon Gangl

25games was founded in 2016 by two friends: Severin & Simon. Our first goal was to publish a action-adventure game called Kordex. Sadly we wasn't able to find enough support to continue development. However, our Youtube channel and the pixel community was growing nicely. So we decided to continue producing videos for gamedev for you! If you have any problems with game production, feel free to contact us and we try to help!


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