This video is an addition to my previous video 'How to work with Metaballs'.
I used the Metaball as a particle effect and want to work with Collision so that the metaball particles bouncing around on a surface. It worked in the 3d viewport but somehow in the rendering it was like I had dissabled collision and all particles slip through the surface.
I haven't found immediately the reason and want to share my solution with you guys! Hopefully this is helping you as well in any case!