How to render a Metaball Particle Effect WITH Collision

25games writes:

This video is an addition to my previous video ‘How to work with Metaballs’.
I used the Metaball as a particle effect and want to work with Collision so that the metaball particles bouncing around on a surface. It worked in the 3d viewport but somehow in the rendering it was like I had dissabled collision and all particles slip through the surface.

I haven’t found immediately the reason and want to share my solution with you guys! Hopefully this is helping you as well in any case!

Cheers.

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