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Blender timelapse - Gremlin

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Jamie writes:

Another timelapse sculpt from Dragonboots Studios. This time one of those creepy monsters from the 1984 movie Gremlins.

Sculpting this beast has taken 30+ hours and a couple of weeks working an hour or two each day.
In this video I'll be covering blocking, remeshing, basic sculpting and retopology. Stay tuned for part 2 where we'll get into adding all the fine details like wrinkles and scales.

 

About Author

Jamie Dunbar

Jamie Dunbar is the founder of Dragonboots Studios - a 3D animation company based in Australia. They predominantly work with the Texas Children's Hospital in America, creating educational animations to teach children about heart disease procedures. Jamie has over 10 years of character design experience. He converted to Blender over three years ago and Dragonboots Studios now uses a combination of Maya and Blender.

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