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Creating a field of lights

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benvurlod writes:

In this tutorial I focus more on materials and how to deal with the texture that generates colours rather than particles. The idea is to be able to use a single texture set in the field (emitter), to use it for the emissive material on the flowers, on the lights (cycles only) and on the plastic envelope of the flowers which also diffuses light.

You will therefore discover how to use the same base in a group of nodes in different materials. I hope you find this tutorial useful.

You can download the complete file here.

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