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CoordiKnight Addon: Send Multiple Assets Location/Rotation/Scale To Unreal


Nazzareno Giannelli writes:

CoordiKnight is a one-click solution for copying and pasting location/rotation/scale of multiple objects at once from Blender to Unreal Engine. CoordiKnight is a free Blender addon that speeds up the tedious process of placing objects in the scene, letting you port over to Unreal what you already did in Blender.

About Author

Nazzareno Giannelli

The beauty of interior design and architecture, the interactivity and flexibility of digital art. My job is to create interactive experiences grounded into reality, to bring content, tools and knowledge to other creatives allowing them to express themselves. After many years as a 3D artist I am now shifting toward more technical skills like scripting and pipeline optimization. I love bringing visuals, interaction and sounds all together for a fulfilling experience, taking the users to new places, letting them explore.


    Differently from what I show you in the video, the current updated version directly supports the built-in clipboard functionality, so I removed the pyperclip module from the package and you don't need anymore to copy it into your system. Just install the addon and you are good to go!

    Feel free to share your experience with the addon and reach me for any issue.
    Thanks and enjoy the addon!

  2. Great Add on but I cannot Download ue4 blender tools anymore so cannot test the addon. Do you know any other sites that have the UE4 Blender tools? Dont know why EPIC removed the add on.

    • I can easily access the Blender Tools through the Epic Games GitHub page. You just need to be logged in or you will get 404 error. Anyway the Blender Tools are not required in order to use this addon. You can simply use CoordiKnight without the official Epic Games tools for Blender

      • Thanks for your reply I synced my Epic account with Github but the page appeared as 404. Thanks for the details I will try the addon as is.

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