Advertisement

You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

Blender timelapse - Gremlin Part 2

0

Jamie writes:

Part 2 of the Gremlin sculpting timelapse. In this video we'll project the detail from our dyntopo sculpt onto our new, retopologised mesh. Then the rest of the video is all about adding that detail baby! Skin texturing, wrinkles, scales, alphas and more.

This beast has taken 30+ hours to sculpt, so it's impossible to do a step by step guide for him, but the video is chock-full of hints and tips to take your character sculpting to the next level.

Watch Part 2 is down below! And if you missed part 1, you can catch up if you scroll a little bit further down.

 

About the Author

Jamie Dunbar

Jamie Dunbar is the founder of Dragonboots Studios - a 3D animation company based in Australia. They predominantly work with the Texas Children's Hospital in America, creating educational animations to teach children about heart disease procedures. Jamie has over 10 years of character design experience. He converted to Blender over three years ago and Dragonboots Studios now uses a combination of Maya and Blender.

Leave A Reply

To add a profile picture to your message, register your email address with Gravatar.com. To protect your email address, create an account on BlenderNation and log in when posting a message.

Advertisement

×