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Blender Developers Meeting Notes, 5 October 2020

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Announcements

New Features and Changes

Blender 2.91

  • Volumes (Jacques Lucke)
    • Add Mesh to Volume modifier (commit )
    • Support selection and outlines in viewport (commit )
    • Simplify option to display lower resolution volumes in the viewport (commit )
  • Sculpt & Paint (Pablo Dobarro)
    • Cloth simulation Dynamic Area mode (commit )
    • Preserve Mesh visibility from edit mode using the Face Sets (commit )
    • Line Project Gesture tool (commit )
    • Optimized painting with arnchored strokes (commit )
  • Subdivision Surfaces: for compatibility with other software, a few options were added (Piotr Ostrowski)
    • Option to match iterative subdivision and shrinking, by disabling the limit surface (commit )
    • Option to smooth only boundary edges and keep boundary corners sharp (commit )
    • Option to smooth entire boundary for UV coordinates, also including corners (commit )
  • Motion Tracking (Ivan Perevala)
    • Brown-Conrady distortion model (commit )
  • Cycles
    • Add command line option for overriding the compute device (commit ) (Lukas Stockner)
    • Add time statistics for scene update (commit ) (Kévin Dietrich)
  • User Interface
  • macOS:
    • Support key repeat events in keymaps (commit ) (Yevgeny Makarov)

Weekly Reports

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

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