Jan van den Hemel writes:
To create worn, for example rusted, edges in a material can be done using the Geometry node, using the Pointiness output. This video explains how to mix two materials using this node.
Jan van den Hemel writes:
To create worn, for example rusted, edges in a material can be done using the Geometry node, using the Pointiness output. This video explains how to mix two materials using this node.
1 Comment
An important note to this is that you geometry must be relatively dense to make proper use of it. It won't work on a cube of 8 vertices, for example.