Blender Secrets – Worn Edges

Jan van den Hemel writes:
To create worn, for example rusted, edges in a material can be done using the Geometry node, using the Pointiness output. This video explains how to mix two materials using this node.

Jan van den Hemel writes:
To create worn, for example rusted, edges in a material can be done using the Geometry node, using the Pointiness output. This video explains how to mix two materials using this node.
An important note to this is that you geometry must be relatively dense to make proper use of it. It won’t work on a cube of 8 vertices, for example.