CGLife writes:
Hello everyone, in this video I explain the fastest methods to creating circular arrays and multi assigning data. Circular arrays can be quite tricky to implement into your work but after this video you will have no trouble implementing them. Multi assigning data is something not a lot of people know, but it is very useful and can save you a load of time, for example copying one material to a load of other objects all at once, or in this case a bevel modifier.
1 Comment
Interesting video. Yeah, HardOps is great for all sorts of stuff. In vanilla Blender though, Spin Duplicates is a faster method of creating a radial array. Just saying....