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How to make Blender 2.9 work more like Zbrush


swords-neko writes:

a quick explanation of how to set up a more Zbrush / 3d Coat feeling workspace within Blender including turning on retopology features not enabled by default setting up matcaps and a dark viewport environment and how to enable a third party brush library add on for quick access to your brush and stencil alphas , i really hope this is helpful especially for anyone new to sculpting in Blender that needs a quick setup instruction


  1. G'Day.
    Firstly I will say there is a great deal of useful information in the tutorial and the sculptor seems to know what he is saying.
    But as with many Video-Tutes I have watched, I find the narrator tends to distract the viewer from taking in the message(s) by constantly flashing the cursor about the screen and the menu panels whilst delivering this important information.
    As someone with over 40 years experience in the communications industry I have come to understand that your regular viewer is taking on board the information either visually or audibly. The LISTENER needs the support of the visual to re-enforce the voice over, and the VISUALLY inclined needs the audio to slowly and succinctly deliver the same information as they are locating the cursor and finding all the relevant action(s) required to make the information work. I would recommend that the presenter restrict the mouse activity to the absolute essential. Then cover the same message two or three times. Or perhaps pause or SLOW-MO the action to enable the receiver to find the cursor and then understand the detail of where and what the sculptor is actually doing.
    I hope I have explained this in a non judgemental and supportive way as my experience with Blender and the Blender Community has been wonderful and enlightening.
    Cheers Tony

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