Advertisement

You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

How working with scale will give you better render in Blender

2

TheGiven writes:

Hi Bart,

Scale in 3D models and rendering is VITAL yet so often ignored or overlooked. See why it's so important and how to work with it.

2 Comments

  1. As a CAD user, the very first thing I do is scale the first primitive I create to somewhere near it's real world scale, usually to decimals like 10mm, 100mm, 1.0m or 10.0m

    It would be really useful if blender's default primitives were created based on an adaptive grid that was based on zoom factor.

Leave A Reply

To add a profile picture to your message, register your email address with Gravatar.com. To protect your email address, create an account on BlenderNation and log in when posting a message.

Advertisement

×