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Comic style materials using the free Comics Shader Lite node groups

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Paul Caggegi writes:

Hi Blendernation!

In this follow-up tutorial, I explore lighting and texturing a scene to create a convincing comic-style render. I use the node groups from my free Comics Shader Lite to produce a variety of textures for this scene. All the assets are available through a link in the video notes, and the shaders are freely available from Gumroad.

About Author

Paul Caggegi

I’ve been a motion-graphics artist, video editor & 3D effects creator for almost twenty years, working full time since 2001, and freelance since 2008. I’ve worked on several corporate campaigns, TV commercials, web-videos, showreels and media branding packages for clients such as Nickelodeon, Saachi & Saachi, and Leo Burnett. I run a Patreon page to teach illustrators how to use Blender so they can create assets for their own projects.

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