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How Did Blender’s Sculpting Technology Shape Up Over Time?

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mozzy69 writes:

In this post, we take a look at the series of events that culminated in Blender's rapid development of sculpting technologies towards the end of the first decade in the 2000's. We also examine how sculpting tools continue to advance through paradigm shifts in art and technology.

About the Author

lyndon daniels

As a long time tech-enthusiast, I've been involved for many years in different fields of interest including 3D animation and Web Development, primarily. I've built realtime applications, worked on large scale animations, developed many software projects but find the most satisfaction in education. I thoroughly enjoy learning and helping others learn too, just makes my day.

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