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Blender Developers Meeting Notes: 14 September 2020



Blender 2.90.1

  • The list of potential candidates for a 2.90.1 bugfix release. There appear to be some showstoppers in this list, no objections in the meeting to go ahead.

Blender 2.91

  • bcon2 on Wednesday, September 16 - any major new features and changes should have landed by then.
  • Pablo Dobarro urges for workflow improvement for multi-objects to be merged in time - but they may be fine for bcon2 too if not too close to bcon3.
  • Potrace is still not in, and it is required by some grease pencil patches.
  • Evan Wilson made a post about upgrading OIDN to v1.2.3 for 2.91 (it may fix macOS crashes). Brecht Van Lommel will look at that.

Tuesday Team Talks

  • There was the second round of Tuesday Talks last week.
  • Tomorrow we do it again - placeholder notes . (meeting will be held at the same link).
  • The goal is to do four rounds before we see whether to continue.
  • This week Sergey Sharybin will host it this week.

New Features and Changes

Blender 2.91

  • Image Editor: improved drawing performance and solve long-standing alpha blending and color management issues. (commit ) ( Jeroen Bakker )
  • Outliner ( Nathan Craddock )
    • Use right click target element for context menu (commit )
    • Move mode toggling to left column (commit )
  • User Interface:
    • Improve search results by using fuzzy and prefix matching (commit ) ( Jacques Lucke )
    • Add option to instance object data on link/append (commit ) ( Campbell Barton )
    • Support dropping object data like meshes to create instances in the viewport (commit ) ( Campbell Barton )
    • Miscellaneous improved user interface layout and naming ( Aaron Carlisle, Pablo Vazquez, Hans Goudey )
  • Sculpt ( Pablo Dobarro )
    • Trimming gestures tools (commit )
    • Pen pressure for Scrape/Fill Area Radius (commit )
  • Boolean Modifier: support using collection of objects in addition to single objects. (commit ) ( Zachary, Howard Trickey )
  • Alembic ( Sybren A. Stüvel )
    • Export custom properties (commit )
    • Export instanced object data (commit )
  • Python API:
    • New Mesh.attributes for accessing custom geometry attributes on meshes. The data types have been extended with 3D Float Vector, Byte Color and Float Color. (commit ) ( Brecht Van Lommel )
    • New HairKey.co_object_set to write hair key coordinates in object space. (commit ) ( Sergey Sharybin )
  • Windows: colorized debug logging support for debug logging with --log argument. (commit ) ( Ray Molenkamp )

Weekly Reports

About Author

Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

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