Blender user Jesse Miettinen showcases the power of the Blender modifier stack by building this very realistic fully procedural ocean rig seen below.
Ocean modifiers RND. Fully procedural. Maybe More about this tomorrow #b3d #Blender3d pic.twitter.com/ydxqogbx1e
— Miettinen Jesse - Blenderesse (@JesseMiettinen) September 5, 2020
He showcases its versatility in the following tweet, but also how light it is with him mentioning a 15 second bake time for the ocean modifier.
I forgot I already made other tests as well. Hooked it up with array and curve so it´s really easy to control.#blender3d #b3d pic.twitter.com/dwiKY1z7it
— Miettinen Jesse - Blenderesse (@JesseMiettinen) September 6, 2020
Jesse also gives a sneak peek at the modifier stack behind his wizardry
Here's a sneaky peaky of the modifier Stack though it doesnt give much for sure :D maybe I'll do tutorials one Day. pic.twitter.com/PLeG3rGUYh
— Miettinen Jesse - Blenderesse (@JesseMiettinen) September 5, 2020
The Ocean modifier has seen a resurgence in popularity lately thanks to its recent powerup, with it receiving the ability to generate foam and spray maps. This has also paved the way for more stylized renditions of Oceans, like these gorgeous examples by James Hedberg and Dyzinliz:
We’ve been reading a bit too much #tintin recently. Here’s a simulated ocean in the Ligne Claire style - which is how I’m beginning to see the world now. #b3d pic.twitter.com/PU2CSjejKL
— James Hedberg (@jameshedberg) September 4, 2020
Made an anime ocean.#b3d pic.twitter.com/vCVPaOs8lN
— ??/Dyzi&liz (@Bukuro_Lizzz) August 23, 2020
3 Comments
looks fantastic and it's free omg hahaha
WOW. Would be great to get a tutorial for this
Tuto plz!