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From Maya to EEVEE a mixed pipeline.

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Luciano writes:

In this video we'll learn how combine Maya's animation power and Blender rendering capabilities so you can bring your animation and render it nice and quickly directly in Blender's realtime engine EEVEE.

Note that the same works in Cycles and this technique should also work for Cinema 4D, 3D Studio Max and other packages that support the Alembic file format.

Remember: If you have any questions ask them the YouTube comments as I'm constantly checking that no question gets unanswered!

Subscribe to The Adventures of LollypopMan and visit my website for written tutorials, articles and interviews!

Happy Animating!

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