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If only I had Blender when I modelled the pier for Pacific Rim Uprising


Robert Rioux writes:

Little breakdown of the work I did on Pacific Rim Uprising and how I would have modelled the pier if I had Blender at the time.

About Author

Robert Rioux

I've been working in the VFX film industry for 25 years now. I've been using Maya since 1995 but with the release of Blender 2.80, I made the switch and I'm now fully committed to Blender! You can see the projects I worked on on IMDB.


  1. Thanks Jonas! My channel is actually dedicated to the VFX industry and I will show more and more VFX done in Blender. Right now I'm just waiting for some films I worked on to be released so I can show what I did. Please subscribe if you want to learn more. :-)

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