Raz Freedman writes:
Meet COBE!
COBE - Industrial Collaborative Being, is a thesis project in an industrial design bachelor’s degree, by Michal Leschinsky.
COBE was designed and modeled by Michal in SolidWorks.
Shading, animation and rendering were done by Raz Freedman - All in Blender and Cycles.
The warehouse contains models from Turbosquid and BlendSwap, and the human models and animations are from Mixamo. It was then edited using Adobe Premiere and After Effects.The animations done in Blender help bringing COBE to life and visualising the essence of the project - his interaction with the human workers.
You can watch here a quick overview of the process of creating COBE.