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Rigid body explosions in Blender 2.8: Tutorial ft. cell fracture, rigid bodies, & KHAOS add-on

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Joseph writes:

Hey Blendernation! This video tutorial shows how you can destroy objects in Blender 3d utilizing cell fracture with the grease pencil, rigid body simulation and the KHAOS add-on fuel and debris fields! Let us know what you would like to learn next! Enjoy!

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About the Author

Joseph Hamilton

I am a cinematographer based in Los Angeles. I have been using Blender for many years now in creating basic 3d VFX for films. I am one of the creator's of an asset based add-on for blender called LightArchitect (www.lightarchitectaddon.com) that allows pre-visualization of Industry Level lighting and camerawork inside of Blender.

2 Comments

  1. Soooo, will you feature explosion tutorials WITHOUT this addon in the future?

    Or this site has become a Khaos ad place?

    • Hi Daroth,
      Unfortunately probably not until we continue going through more complex explosions utilizing KHAOS. However you can recreate the same look by creating your own particle system and turning it into a custom fuel field. Then you can create a smoke domain with your own volumetric shader and get a similar result. The same concepts still apply. One of the main goals of our Youtube channel is to provide support and create interesting tutorials using our add-ons. Of course we are trying to sell as well by demonstrating that our KHAOS add-on makes it a lot easier to create custom explosions very quickly inside of Blender(Instead of going through the process I briefly broke down above).

      Olav3d has a nice explosion tutorial that doesn't require any add-ons on his YT channel if you are looking for something basic.

      Brad

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