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Making A Sci-Fi Movie - Part 11 - Creating Reusable Explosions In Blender

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CBaileyFilm writes:

In this exciting episode we discuss how to make explosions and some of the hidden issues you might run into. Have you ever tried to create a fire, smoke or explosion sim but it just won't appear in your render? This video is for you! We also work out how to optimise the explosion into a reusable texture we can place in any scene for real-time playback in Eevee! Hope you're excited!

Let's get started!

About the Author

I create groovy sci-fi tutorials for the world's greatest 3D software: blender! I also make commercial content for clients around the globe.

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