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Blender Developer Meeting Notes: August 10, 2020

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Announcements

  • Bf-usd mailing list created .
  • Buildbot now builds automatically after changes are committed to the master branch.
    • This helps to detect breakages early and find the exact commit that caused them.
    • Builds for download are still only made once a day.
    • This is not integrated with developer.blender.org .

Code Quality Day

  • Last Friday we had the 7th code quality day .
  • Special note to the clang-tidy project which is now 2/3 of the way done.
  • Sergey Sharybin and Dalai Felinto will prepare a report to show what was accomplished with this project so far.

Bug Sprint Week

  • Last week was also the 2nd Bug Sprint Week of 2.90.
  • 47 tasks were closed as Resolved .
  • 81 fixes were committed (commits with "Fix in their subject).
  • The number of high priority bugs is still 18 - 9 of them were fixed, but there are 9 new ones.

The activity started well in the beginning of the week, and it dropped a bit by the end of it.

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Part of this is the code quality Friday that coincided with the bug sprint. Part is the delay from when a bug gets fixed, then reviewed and merged.

Blender 2.90

  • bcon4 is next week on August 19th.
  • All module owners (and members) - make sure high priority bugs are assigned, reclassified as normal priority, or tagged for 2.91 instead.
  • Same for bugs tagged as 2.90 of other priorities.

New Features and Changes

Blender 2.91

  • Sculpt ( Pablo Dobarro )
    • Cloth Brush simulation area property (commit )
    • Cloth Brush/Filter Collisions (commit )
    • Sharpen Mesh Filter curvature smoothing and intensify details (commit )
    • Option to lock the rotation in the Pose Brush scale deform mode (commit )
    • Cloth brush Pin Simulation Boundary property (commit )
    • Split Box Mask into its own operator (commit )
  • Grease Pencil ( Antonio Vazquez )
    • Reorganize Advanced Brush panel (commit )
    • Rename Default Fill Boundary option to All (commit )
    • Add Fill option to determine the layers used for boundary strokes (commit)
  • User Interface: Name force fields using the type of force by default (commit ) ( Matias Herrero )
  • Python: include Python stack trace in the crash log (commit ) ( Daniel Bailey )

Weekly Reports

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

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