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Blender Developers Meeting Notes: August 3, 2020



Release Communication Week

  • The release team is preparing the release log and demo files for 2.90.
  • The team welcomes CC demo files from artists. Please contact Dalai Felinto ([email protected]) if you want to share any fun file with one the new features.

Google Summer of Code

  • Second evaluation was last week - 9 projects passed
  • Himanshi Kalra announces that her project changed its 3rd deliverable from “compositor automated testing” to “polishing the framework and merging it to master”.
  • Other students are also encouraged to take a look at the schedule and be pragmatic about how wrapping up and merging plans.

New Features and Changes


  • Sculpt ( Pablo Dobarro )
    • Cloth Brush Soft Body Influence property (commit )
    • Use constraints in cloth deform brushes (commit )
    • Enable persistent base for the cloth brush (commit )
  • Grease Pencil: New Brush predefined mode (commit ) ( Antonio Vazquez )
  • Ocean Modifier: add viewport resolution (commit ) ( Phil Stopford )
  • Cycles: add support for rendering deformation motion blur from Alembic caches. (commit ) ( Kévin Dietrich )
  • Rigid Body: add compound shape (commit ) ( David Vogel )
  • UV Editor:
    • Select linked with sync-select in vert/edge modes (commit ) ( Campbell Barton )
    • Path select support with sync-select enabled (commit ) ( Campbell Barton )

Weekly Reports

About Author

Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

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