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Blender Secrets - Smoother Low-Poly deformations

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Jan van den Hemel writes:

To create smooth deformations with low-poly characters can be a challenge, involving meticulous weight-painting and decisions about where to put edges to support the rigging. Luckily the Corrective Smooth modifier can take a lot of the pressure off and help us deliver really smooth bendy deformations.

About the Author

Avatar image for Jan van den Hemel
Jan van den Hemel

Hi, my name is Jan and I help companies by creating short videos for their websites and internal use, mostly as a freelancer for agencies. I post daily one-minute tutorials for Blender users and wrote the popular "Blender Secrets" e-books.

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