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Announcements
Blender 2.83.2
- Released last week, with 15 fixes. This week more automation of steps involved (Steam and Snap).
Blender 2.90
- Bcon3 currently planned for 22nd of July. Developers are urged to ensure their work is in good shape. See the planning .
- Developers are reminded to update the wiki pages after commits, even for experimental features (https://wiki.blender.org/wiki/Reference/Release_Notes/2.90 )
- Cycles
- OpenImageDenoise in final renders (commit ) ( Brecht Van Lommel )
- Shader transparency for holdout objects (commit ) ( Brecht Van Lommel )
- Experimental support for native OptiX curve primitive (not enabled by default) (commit ) ( Patrick Mours )
- Sculpt
- Make sculpt vertex colors feature experimental, so it is hidden by default. It will likely be enabled in 2.91. (commit ) ( Pablo Dobarro )
- Eevee
- Support for sky texture shader (but not the new one yet) (commit ) ( Szymon Ulatowski )
- Alembic and USD:
- Preserve parent hierarchy when exporting nested collection instances (commit) ( Sybren A. Stüvel ) ( Sybren A. Stüvel )
- Reversed persistent ID order in exports to Alembic and USD (commit ) ( Sybren A. Stüvel )
- User Interface
- Add units to motion tracking solve errors (commit ) ( Johan Walles )
- Add shortcuts for shader effect panels (commit ) ( Hans Goudey )
- UV
- Path selection support (commit ) ( Campbell Barton
- Support ripping face-regions (commit ) ( Campbell Barton )
- Add merge/split menus (commit ) ( Campbell Barton )
- Datablocks
- Improved handling of deep copy and linked datablocks. (commit ) ( Bastien Montagne )
Weekly Progress Reports
About the Author
Bart Veldhuizen I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.
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1 Comment
Wow, these are great notes: it looks like Cycles API will be made open, and also performance improvements for deep copy/links. Nice!