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Daily Blender Tip - Car Modeling Basics part 3


Jan van den Hemel writes:

Just like with a real car, we will make the 3d car out of separate parts to make our life easier. Then to create holes we use a Shrinkwrap modifier to avoid pinching issues.

About Author

Jan van den Hemel

Hi, my name is Jan and I help companies by creating short videos for their websites and internal use, mostly as a freelancer for agencies. I post daily one-minute tutorials for Blender users and wrote the popular "Blender Secrets" e-books.

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