Oblique Projections in Blender

Mike Futcher writes:

Oblique projections cannot be created simply by the pointing the orthographic camera in the right direction. If you look at the middle and right images in the thumbnail, you’ll see that one side of the
cube-castle appears as a square, and yet two other sides are still visible. This tutorial explains how to render the three projections on the thumbnail.

Tutorial created for BlenderGrid.

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